algorithmic modeling for Rhino
Isosurface extraction using a rectilinear scalar field (here distance from a mesh)
1) Classical marching cubes using iso-surface from Millipede
2) Marching tetrahedrons (Paul Bourke)
3) Naive surface nets/dual countouring without smoothed vertex (Mikola Lysenko)
4) Naive surface nets/dual countouring with smoothed vertex (Mikola Lysenko)
Tags:
Albums: Offset
Comment
The bottom left is "Naive surface nets/dual countouring with smoothed vertex"
like
Mikola Lysenko
http://0fps.net/2012/07/12/smooth-voxel-terrain-part-2/
and like Jens Pedersen
http://www.grasshopper3d.com/video/naive-nurface-nets
The color are just random colors to show the polygon.
The bottom left bunny is nr 3, right? What are the colours based on Laurent?
Welcome to
Grasshopper
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
© 2024 Created by Scott Davidson. Powered by
You need to be a member of Grasshopper to add comments!