algorithmic modeling for Rhino
Isosurface extraction using a rectilinear scalar field (here distance from a mesh)
1) Classical marching cubes using iso-surface from Millipede
2) Marching tetrahedrons (Paul Bourke)
3) Naive surface nets/dual countouring without smoothed vertex (Mikola Lysenko)
4) Naive surface nets/dual countouring with smoothed vertex (Mikola Lysenko)
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Albums: Offset
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The size of the output is driver by Maxres and factor.
Factor augment the size of the bounding box around the mesh
Maxres give the number of subdivision of the bounding box. So there are Maxres^3 points for calculating the scalar field (here distance from a mesh)
Sorry for bugging you again Lauren, I've been using the from dual cubes to smooth script and am really enjoying it.
However is there a way to say vary the size of the cubes (faces i guess) of the output mesh. At the moment they are all the same size.
May not be possible, would be great if there was a way to do this though, or even to vary the size of the faces based on an image sample or a map?
Regards,
Ben
See here : for the script (play with offset, scale factor, MaxRes in order to limit non manifold mesh)
http://www.grasshopper3d.com/forum/topics/offset-mesh-problems-with...
Scripts here, as the discussion was to offset mesh. But scripts could be used to remesh in quad mesh (often non manifold with geometries like bunny ...)
http://www.grasshopper3d.com/forum/topics/offset-mesh-problems-with...
Can you upload the definition for this please ?
Or explain how i can achieve said experiments. I'm really interested in this mesh subdivision esque type stuff :D
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