Grasshopper

algorithmic modeling for Rhino

Shout out to Matous Stieber. Rendered to a 2000x2000 bitmap at 1024 samples per pixel in about 2 minutes using the Grasshopper 2.0 raycaster+shader classes. Not bad for totally unoptimised code...

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Comment by Matous Stieber on August 19, 2017 at 9:13am

Grasshopper  0.90076; 1 000 000 points; 50 iterations

Comment by Chris Mackey on August 18, 2017 at 6:19pm

Very nice!!!!

I can see some interesting fractal zooms on the horizon.

And I'm very much looking forward to the raycaster classes.

Comment by David Rutten on August 17, 2017 at 4:12pm

Quickman may be fast, but it's not anti-aliasing anything as far as I can tell.

Comment by Birk Binnard on August 17, 2017 at 1:32pm

Here's a link for what I think is the fastest Mandlebrot generator currently available:

https://sourceforge.net/projects/quickman/

Comment by David Rutten on August 17, 2017 at 9:17am

And the code I had to write to get this result.

Comment by David Rutten on August 17, 2017 at 9:12am

Oh, forgot to mention, the background shader is the mandelbrot, there is one rectangle object in the scene using a 10x10 pixelate shader. It covers the bottom half of the image.

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