algorithmic modeling for Rhino
Doing final testing on several weighted subdivision components for m+2, including Doo Sabin, Catmull Clark, Loop, Butterfly, Modified Butterfly, Edge, Face, and Root 3. Weights can be assigned to the vertices which alter the distance which a new vertex moves from its origin, whether based on edge, face, or vertex.
TL = uniform weight of 0 for edge, face, and vertex
TR = non uniform weighting of edges
BL = non uniform weighting of vertices
BR = non uniform weighting of edges and vertices
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Angel,
This will be the last version made with user objects.
When RH6 and GH2 come out, the plan is to make a much more efficient version for both Rhino and Grasshopper using either Plankton or Rhino 6's mesh library.
Nice work!! Looking forward to test the new m+2.
Hopefully it will be natively supported by RH6 and therefore by GH2...yehhaa!
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