algorithmic modeling for Rhino
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having a small problem that the mesh is not so smooth like urs...any clue???
thank u all
yes, mesh from points, not pointtomesh...
sorry:)
just divide the 2d lines with the "divide curve" module.
bake the points and use the pointstomesh plugin to mesh the points in rhino!
close the holes->ready to render!
yes, keyshot is a powerful tool and fast!
cheers from iceland
max
can you please tell me how to generate 3d metaball in GH???
any ways the keyshot render looks nice
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