algorithmic modeling for Rhino
Using galapagos + Dijkstra algorythm (Giulio Piacentino shortest path) to find place where all incoming guests will have more-less the same (and short) path to walk.
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that's really nice! will be a amazing architecture diagram
There is nothing complicated here :
1. Basic curves/paths are manually drawn
2. I use Giulio's Piacentino shortest path script, and galapagos to evaluate destination point on map (xyz point)
3. Resulting polylines are moved up with move component(obviously)
4. Polylines are then piped, and coloured with preview component(use HSL material as preview with H values from 0 to 1 to obtain nice, basic colours)
Thats all !
This looks awesome! If you would like to share it I would also be interested!!
isak@aftermath.se
Thank you!
(I'm a guy so I won't kiss you like bea :P )
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