algorithmic modeling for Rhino
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Albums: VORONODE SHELF
Location: Stockholm
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Ok. I made a quick example which shows how to get intersection and offset them, basically showing the logic and I think you can take it from there, I hope it helps:
Find the GH file here:
https://www.dropbox.com/s/yij3ka1fjreu1d4/QuickexampleForShelf.gh?dl=0
Hi weihao, I made that shelf 2 years ago and lost my files on my previous computer. but it's quite simple. if you send me your definition I'll try to do the same on yours! Just briefly explaining you need to go through these steps:
-Find each corner
-locate one, two or as many joint you need on each edge
-Place a plane on those points
-Get the intersection with surfaces
-Orient it on xy plane
-depending on how long you need your joints to be cut the intersection result
-offset on both sides
-fillet the angle
-connect offset lines and Join them
you are almost there!
If you want to change anything manually you can take it from there!
I hope it helps.
Hi~Would you mind sharing the definition about how to make the joint in grasshopper? I am working on my studio and want to make a joint which is similar to yours. But I have some problems with figuring out the definition~ Thanks
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