Grasshopper

algorithmic modeling for Rhino

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Comment by Ethan Gross on June 6, 2015 at 5:42am

Laurent,

This is the basic idea:

Comment by Ethan Gross on June 6, 2015 at 5:22am

David,

Good question! I had to choose the shadows carefully so they wouldn't give the game away. How to transform the behavior of the lights is beyond me.

Ethan

Comment by Ethan Gross on June 6, 2015 at 5:16am

Laurent,

I came up with what I thought was a reasonable point transformation. The model was built using nurbs and converted into a mesh, where the transform operates on the vertices. I sure hope a box morph doesn't work!

Ethan

Comment by David Rutten on June 6, 2015 at 4:17am

Are the shadows correct as well?

Comment by Laurent DELRIEU on June 6, 2015 at 3:33am
Box morph ?

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