algorithmic modeling for Rhino
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It's the same with the Brent Collins-Sculptures that you abstracted in a fascinating manner or your rescent Atractor sculptures or ws series :
is there a basic concept on how to achieve such a wreathed, kind of non-orientable (?) surface, that can be roughly outlined by few key words (as far as you are willing to reveal it, of course)? Just to give a newbie an idea of what can be done by which means. I do not ask for the file at all, I just ask for a few stimulating hints...
Anyhow, thank you!!!
cool
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