algorithmic modeling for Rhino
Left: mesh with no coloring, Middle: Mesh with vertex coloring, Right: Mesh with vertex coloring and edge color
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Most of the updated components contain a "clr" input which applies a per face or single color to certain of the newly created vertex points. These normally are positioned on naked edges to create a highlight unless this placement would completely override the visibility and continuity of the original mesh's vertex colors. This was inspired by these 3d prints by nervous system.
Edge color?
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