algorithmic modeling for Rhino
Left: mesh with no coloring, Mesh with vertex coloring and face color
Using: Mesh(+) and Weaverbird
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Wieland,
For the color, you need to remap the z values from their bounds to (0-1).
In regards to the weaverbird issue, there could be two causes, one of the t inputs could be null, or welding the mesh may solve it.
David,
thanks a lot for your explanation. My definition woks quite well now, somehow the third gradient color doesn't show up and WB is not willing to subdivide the mesh...
I got WB version 9.0.1 , this error message balloon shows up:
1. WbProcessingException: Two consecutive edges, 3 and 0, have the same value,0, in face 0. This topology is invalid. Try using Weaverbird's Clean Up Mesh first. - Weaverbird was unable to produce a valid result because of this
BTW: I like Mesh(+) a lot, its a great tool! Thanks for that.
Wieland,
Sure thing, the process is fairly simple:
1: Created a Mesh Sphere Ex
2: Deconstructed the mesh and extracted the Z parameter from each vertex
3: Applied a Color Mesh pattern where the unitized Z parameters sampled a three color gradient
4: Used the mesh(+) Polyp component and applied a yellow color swatch to the "clr" input.
5: Smoothed the mesh with the Weaverbird Catmull Clark subdivision component.
Hi David,
the vertex coloring looks really great! Can you explain or post a example how you apply the color?
Thanks and greetings from Munich, Wieland
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