algorithmic modeling for Rhino
Our team member Igor Mitric Lavovski was tutoring and teaching virtual reality principles at architecture summer school BL 2016 under the title "Architectural Unreality".
The workshops idea was to test possible implementation of virtual reality as design tool in architecture schools.
One of tasks was to develop fast pipelines between 3D modeling softwares as Rhino3D or ZBrush and engines for VR interactive walkthroughs as Unreal Engine 4.12.
It was also our pleasure and honor to sponsor this VR event with some required hardware as i7 processor and Nvidia Quadro card in order to help students developing their virtual reality projects.
We are really proud on workshops results and established workflows so we share with network some projects.
More info at http://aggfbl.org/workshops/summerschool2016
http://3d.run
Hope we see you this year again....
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