algorithmic modeling for Rhino
This is what happens when the British Museum Roof and the ICD Pavillion have a baby on Grasshopper.
We just finished our Grasshopper Level 2 workshop. Here is an image of what we produced on Day 3 using the plugins Kangaroo, Weaverbird and Karamba. Register now for the next classes: http://www.simplyrhino.co.uk/rhinotraining/rhinotraining.html
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Albums: Simply Rhino Workshops
Location: London
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Really nice result!
I wonder... if it's all triangle on the top, I suppose that the hezagones on are not planar?
I'm also curious to know at which point you use Karamba? Since it's the baby of the ICD Pavillion, have you done a wooden shell analyze?
I'm pretty curious about this and I'll be really happy to have a closer look at the file if you accept to share it! :)
Thanks!
Can you send this file? Email: arqui_pato@live.com.ar
THX
Hey Arthur, how was Karamba utilized in aforementioned workflow?
Thanks Ionut, I hope all is well. Jesus, we weren't planning to make a model but after your comment maybe I should! Angel, it would be great to have a chat about the project! Will you be in London during the SG event?
Congrats, looks great!
12) Orient all the mesh faces on a flat grid to laser cut them
I can't wait to see the model.
Hey man!!! I'm working in a real project with a very similar generation workflow. Next week I will have some time for update the blog and other stuff. We've finished all parametric-design process, it could be nice to share with you the HEX-perience :P
Hi Jesus,
Thanks! The workflow goes like this:
1) Create a Flat Hexagonal Grid
2) Trim the Grid using Curves
3) Apply springs between the points
4) Add gravity to the particles
5) Run Kangaroo to get the catenary shape
6) Get the mid point of all the heaxgons
7) Create surfaces to get the average normal of each hexagons
8) Project the hexagon on the normal plane
9) Move the plane using the normals
10) create mesh faces between first and second hexagons
11) create mesh faces to close the planar hexagon
12) Orient all the mesh faces on a flat grid to laser cut them
13) Join and weld the mesh
14) Thicken the mesh using Weaverbird to get a shell
I hope this helps. It is all one mesh at the end made of quads on the side and triangles on the top (yes 6 of them).
All the best,
Arthur
Hello Arthur,
great work! Could you explain the general outline of the workflow? For example, I started with a ... and then ...
And at which point was Weaverbird used? The final result seems to be a polysurface composed of quadrilaterals and hexagons (or are they actually 6 triangles).
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