algorithmic modeling for Rhino
Fractal study of Julia Set.
Definition and animations here: http://www.designcoding.net/julia-set/
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Mandelbulber seems really cool. I think it's also possible in Grasshopper but the problem is I can only create a brute-force approach, which burns CPU easily. In order to see a proper form in 3D, much more points would be needed...
However, serious optimizations are possible, for example taking only a limit of points at each iteration, without calculating same points over and over again. Or, there is an inverse iteration method which I couldn't implement yet.
Amazing! Have you tried making them 3D? I played around with the Mandelbulber and wondered if it used meshes or voxels. A Mandelbulber for Grasshopper would be really cool.
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