algorithmic modeling for Rhino
I was trying to duplicate the reference project (just for fun), that you could see at http://theverymany.com/, basically its a 3D metaball, with a laplacian process to obtain the triangled faces, get bounds of each face, and then I think they used a nesting to take those nesting curves shatered with the laplacian bounds and play arround a little bit with the curves to get this "bio-Shape".
Unfortunatelly my grasshopper run out of memory over and over again, so I use a subdivision for each triangle as you can see in the image
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Albums: just for fun
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