algorithmic modeling for Rhino
Trying some organic junctions.
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Hi Really interested in knowing how you did this. Very Nice.
Indeed Igor, and the beer drinking is important too !
Generating the polyhedron from intersecting lines is easy enough, next step would be to realize what is currently done with metaballs.
Meshing metaballs with meshfrompoints is not always perfect, and it is hard to control sizes.
Ideally the "branches" should end in the desired section shape too (circular, square etc, with controlled size and orientation) so these junctions can effectively be used in real constructions (trusses).
A little bit more work to be done so.
Judging by image the algorithm is enough simple. We begin with any polyhedron and extrude (move) edges along them axis with scaling(or not), creating mesh, smooth and go to drink beer ;)
I would bet on you. (:
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