algorithmic modeling for Rhino
sequential floid system and isosurface meshing
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Albums: swarm/isosurface
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Michael, you can generate sequential plane along a path and make a metaball for each from intersection of them and the curves , then extract points from metaball (polyline vertex) and use MeshfromPoint command in Rhino to generate Isosurface
Ok, thanks Amin, just read your explanation in the other post. Nice work!
thanks, I had a hunch it was meatballs with mesh from points, was just unsure of the form itself. Now that you say "spm" i makes sense.
can you please tell a bit more about floid systems?
A GROTESQUE + GORGEOUS MONSTER SKELETON~ HAHA ^^ b
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