algorithmic modeling for Rhino
Homeycomb Responsive Morphologies for more info and download definition please visit http://designplaygrounds.com/projects/responsive-honeycomb-morphologies-gh23/
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Albums: Responsive Honeycomb Morphologies
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can you share this definition, this is old link, i can't download it.
email: nguyenphucnguyenarch@gmail.com
If anyone could provide insight into producing the geometry seen above from the single hexagonal surface provided my the GH map, I'd really appreciate it. Do I need to create a bounding box from the lofts and extrudes? Or cover the surface in a skeletal structure of sorts? Please help, very stuck!
I have also downloaded Weaverbird, and installed the T Splines plug-in for Grasshopper.
I now have a baked hexagonal single surface in Rhino. What are the next stages for making the smoothness please?
Thank you again for all your wonderful help on this project.
Liam
Hi Rodrigo,
I have completed a single hexagonal skin on a surface as in the Vimeo you posted. Brilliant! Now, what is the next process for creating the smooth geometry we see in the screenshots?
I have T Splines, do I need a specific Grasshopper plug-in? I have also downloaded Weaverbird.
Please can you give an explanation of the process in as much detail as you have time for.
Thank you so very much, and of course, all due creditation.
hi rodrigo.
very nice.It is possible to get a sample of the file(GH) your project?
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