algorithmic modeling for Rhino
Preliminary results of exporting polylines to svg using python in Grasshopper.
you can see a live example here:
http://benjamingolder.com/static/files/dynamic_example.html
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very cool!
Hi Arthur. Thanks! It was nice to meet you too. No video tutorials yet, I've barely started this project. I want to get more of the code worked out before I start making any tutorials for it.
Hi Ben, back to work I can see :) This is brilliant, any video tutorial?
It was great to meet you in TA. See you again soon for Gin and Burger!
super cool ;)
Yeah, I was hoping you would answer that it was the raw output. Well, I was curious about the rollover effect. Looking forward to the arbitrary attributes..
also, here's where the code lives: https://github.com/bengolder/gh-svg
Nay Soe: svg is a text-based file format for vector data that can be read my most vector-editing software (Illustrator, etc.) as well as displayed in most web browsers. It's an open source and common file format, which means that there are a lot fo plugins and software for editing or reading it.
But my primary motivation for creating this was to better connect 3d model illustrations to online interfaces. With a little bit of javascript or css, geometry outputs from Rhino or Grasshopper can be very dynamic. For example, each piece of geometry could link to a new webpage, or could display associated information. This script was in part inspired by the d3.js javascript library, which makes excellent use of svg to create interactive data visualizations.
can i ask what svg is use for?
Well there's a little bit of post-processing: I wrapped it in an html page, and added about two lines of css to create the mouseover highlight effect. Next I'll look into embedding arbitrary attributes.
ohhh! No post-processing there I guess.? Thumbs up.
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