algorithmic modeling for Rhino
It has been awhile since I posted anything. I started with a fractal script in grasshopper-python. Then I sculpted a mesh in zbrush to feed into the program. So it is not 100% parametric. I decided on the overall shape parametrically.
I am working on rendering it using zbrush.
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Thanks Djordje,
In GH I designed it using pipes shapes that were meshes. They were low res and pretty rough looking but I am trying to get really organic shapes. I exported the base mesh from the GH sketch into zBrush. There I was able to hand sculpt a new mesh around the imported mesh. Make it more organic. Give it texture and so forth. Then I brought the sculpted mesh back into Rhino and ran it back through the same GH workflow.
Bravo!
Hi Jake,
Glad to see, you're getting back.
The wired model was created in Rhino/Grasshopper then exported to Zbrush for piping/smooting?
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