algorithmic modeling for Rhino
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David,
Good question! I had to choose the shadows carefully so they wouldn't give the game away. How to transform the behavior of the lights is beyond me.
Ethan
Laurent,
I came up with what I thought was a reasonable point transformation. The model was built using nurbs and converted into a mesh, where the transform operates on the vertices. I sure hope a box morph doesn't work!
Ethan
Are the shadows correct as well?
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