algorithmic modeling for Rhino
sequential floid system and isosurface meshing
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Albums: swarm/isosurface
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models you do so is great
You can share
how to create
thank you very much
Impressive work! Can you explain with a bit more detail the second step? thanks in advance!
Would you consider posting images of the steps? I have been using GH for a little while now, but not sure what you mean in your steps 2 & 3:
"2. reuse a SPM or stuff to influence these curves and bakes them in each sequence as a group
3.find multi-sectional metaball curves in each sequence and then using MeshFromPoints on controlpoints command on the metaball curves (you can use direct command in rhino or embedded ing it in a script component) " ... thanks in advance for your help!
Very beautiful and impressive. I`m new to grasshopper and I have had this question for a long time. What will come of these designs?? Are they just beautiful structure-image or will they actually be used as in tools to create something more realistic?
actually this is the result of a multiprocessing design, it means this is parametric but in three steps
first generating random point clouds from some arbitrary point as its emitters and then use SPM-Vector plugin (or somethings like Kangaroo or Lacost )for applying a dynamic or swarm system to generating some tracing paths as multiple curves
2. reuse a SPM or stuff to influence these curves and bakes them in each sequence as a group
3.find multi-sectional metaball curves in each sequence and then using MeshFromPoints on controlpoints command on the metaball curves (you can use direct command in rhino or embedded ing it in a script component)
(4) also you can use SmoothMesh component in grasshopper to apply final relaxation on each group
which plug-ins have you used for creating these beautiful shapes? Very nice!!
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