algorithmic modeling for Rhino
A simple marching cubes implementation... 500k points, ~45 seconds.
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Hi, this looks very good. Do you think you can help me? I'm trying to smooth a vexel geometry, can you give me some guidance on how can I do that?
hej mateusz, very nice!
would you like to share the script? I would be interested in experimenting with marching cubes using grid Points and attractors.
Thanks!
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