algorithmic modeling for Rhino
Older Print - Just found it on my desk and realised I never took a photo.
Based on the Andalusian tile geometry I found through reading up on M.C. Escher.
There are some subtleties to tessellation that are repercussion of the underlying geometry. For example the valence of the defining mesh determines the connections. So some nodes have 6 'arms' others only 5. Its not noticeable at first but once you see it, you cant un-see it
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Nice!Can you upload the GH file,I want to study it
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