algorithmic modeling for Rhino
This project has taken as its impetus a notion of design that considers structural and
material performativity as a fore-grounded element. It exploits key material properties
in both its projected and final built form. Fabrication methods through formwork,
pouring and milling, as well as the material selection (polyurethane rubber) have thus
been built into the design process from the beginning and continued to play a key part
in the iterative development of the design. Phenomenologically, the design articulates
formal expression through lighting, translucency, and colour.
Formally, the design utilized parametric software to take a simple non-UV tessellation
pattern, in this case a 2D voronoi, as the starting point for an alternative approach to
generating a differentiated field of mass-customized, but still self-similar components.
After pre-designing in Rhino the desired component, the basic voronoi script was
then linked to a series of lofted shapes, surfaced, and programmed with variables to
control part profiles, offset distances, support hole apertures, and voronoi fillet radii.
This paramaterized script then gave the designers multiple controls over the overall.
in collaboration with Nathaniel Addison, Jonathan Cummings, Safora Khoylou.
Welcome to
Grasshopper
© 2024 Created by Scott Davidson. Powered by
You need to be a member of Grasshopper to add comments!