algorithmic modeling for Rhino
illustrator live trace to get the regions -> dxf export -> hatches in rhino -> human plug-in to get the hatches in GH -> image sampler -> automatic "average color" evaluation of a whole folder of images -> automatic bitmap texture material creation + assignment to meshes derived from hatches
Tags:
Albums: Grasshopper-Enabled Art
Comment
Recognizing the importance of timely and professional help, I sought assistance for my essay and found a LinkedIn article detailing the best services for 2024. The author provided an in-depth analysis of each service's pros and cons, aiding me in making an informed choice. I selected a service based on these insights and was impressed by the quality and punctuality of the assistance received. Using 99papers buy an essay paper significantly improved my academic performance and eased my study workload. The article proved invaluable and I highly recommend it to anyone seeking academic support.
Looks like Mr. Snowden to me. Has the CIA ever come knocking on your door? (I'm joking)
hello andrew - in my opinion it would be a very cool feature, also for 3D meshes
Hi Christian -
I use a script that I wrote to create the materials in Rhino with associated textures. If there is interest I could include this functionality in an updated version of Human.
your self portrait looks like snowden :) nice workflow! how do you assign the bitmap textures to the meshes? is there a way to do this in gh? or is it something you working on?
very cool!
Welcome to
Grasshopper
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
Added by Parametric House 0 Comments 0 Likes
© 2024 Created by Scott Davidson. Powered by
You need to be a member of Grasshopper to add comments!