algorithmic modeling for Rhino
I have moved on the 2d venation script to now grow over a given surface. The output of the script are lines of points over the surface. Using these points as they are generated out of hoopsnake, I have been adding mesh spheres each iteration to build up a mesh structure. I dont really think this is the best way to go about creating the mesh, as it becomes lumpy because of the spheres and is not very efficient. Any ideas about how to get a better mesh from my points?
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Hi Jak,
First, congratulations for your works, are really nice!
I was trying to do the Leaf Vanation (like in the Nervous System lamp) on a surface but I couldn't find how to make this. Which parameters did you use to do this growth over surface? Did you use some plugin?
hey!
this is great!
do you plan to share your work with us?
would be great!
max
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