algorithmic modeling for Rhino
Hi, I would like to build a surface at this project who is know how can i make it?
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thanks for information. ill try
It would depend on the structure you get from your set of points.
I'd try to build polylines and loft as a first approach.
Then, it'd be nice to be able to mesh it to quads, but you need to sort and shift and all that sorting stuff.
Finally, it'd probably be important to know what is it for to go for an appropriate solution.
Anyway, posting the definition would be a nice start to have a peek and see what you can do with it...
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