algorithmic modeling for Rhino
THIS FORUM IS NO LONGER ACTIVE. PLEASE POST ANY NEW QUESTIONS OR DISCUSSION ON:
https://discourse.mcneel.com/c/grasshopper/kangaroo
The discussions here are preserved for reference, but new questions posted here are likely to go unanswered.
Kangaroo is a Live Physics engine for interactive simulation, optimization and form-finding directly within Grasshopper.
Website: http://kangaroo3d.com
Members: 3024
Latest Activity: yesterday
You can read an introduction to the ideas behind Kangaroo here:
http://spacesymmetrystructure.wordpress.com/2010/01/21/kangaroo/
Kangaroo2 is now available for testing (see full announcement here). Please bear in mind this is still a work-in-progress, and features are still subject to change.
Kangaroo2 is now included with Rhino6, you do not need to install it separately.
You can download it for Rhino5 from here:
http://www.food4rhino.com/project/kangaroo
This thread contains some troubleshooting tips if you have problems getting it installed and working:
http://www.grasshopper3d.com/group/kangaroo/forum/topics/kangaroo-2
The main source of example files for the latest version is here:
https://github.com/Dan-Piker/Kangaroo-examples
Some further example files for version 2.0 can be found here:
http://www.grasshopper3d.com/group/kangaroo/page/kangaroo2-additional-examples
with more to follow - if there is some particular feature you would like more examples of information on please ask there.
The Kangaroo2 solver library is now separate from the Grasshopper components, and can also be referenced and used in scripts, either in the GH VB/C#/Python components, or in RhinoScript/PythonScript in Rhino. Questions about these can also be posted on:
http://discourse.mcneel.com/c/scripting
Kangaroo2 is a complete rewrite, and the main solver/goal/force components are not cross-compatible with the previous version. However, you can keep both versions installed together allowing older definitions to be opened, and for now this is recommended, as there are also several utility and mesh processing functions relevant to both versions.
While v2 introduces many new features and improvements, not all the features from the old version currently have equivalents in the new version, but the plan is to add them all over time.
The links below are for the old version. More documentation and videos for the new version to appear soon.
example files(for version 0.099):
http://www.grasshopper3d.com/group/kangaroo/page/example-files
manual(for version 0.099):
http://docs.google.com/View?id=ddpv
getting started video:
demo videos:
Some more tutorial videos from EXLAB:
I have Beats headphones and I want to know how to properly connect them to different devices such as a smartphone, tablet or laptop. Can you tell me how to do this to get the best sound and usability?Continue
Started by rOFF. Last reply by Charlie Flint yesterday.
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I get this error from the solver, guess it something net frame something any idea on how to solve it ?
Solution exception:Method not found: 'Int32 System.Environment.get_CurrentManagedThreadId()'.
Can Galapagos wait for the final result of kangaroo after making a slider change?
Hi Everyone,
I'm working on/ studying reciprocal structures. I'm trying to develop this script to fabricate reciprocal stick models using no connection method, just the sticks/pipes resting on each other.
The problem is when I run the Kangaroo engine, there are some issues with the layering of the pipes. As you can see in the image, the green pipe is supported, however the red pipe isn't. This would be okay if I was planning to implement some sort of connection, but because I am working on creating a structure where they just rest on each other, this is no good.
Any help or insight on this would be great,
thanks!!!
Question about Kangaroo. It is possible to simulate a balloon filled with water in air, on a horizontal plane , self-weight forces? Thanks ...
Quick question about the "new" Zombie component. How is Zombie Kangaroo different from just using a Sequence component to control Kangaroo Reset?
Hello Daniel,
I am trying to inflate 4 balloons within a box which itself also inflates. I would like to constraint the balloons inside the box but it is not working. The external surface of the inflatable object collide with the exterior surface of other objects but not the exterior with the interior. Is there something wrong with my definition or there is another way to do it?
Any help on this matter would be really appreciated since it is part of my thesis project!!
Thanks!!!! :) mesh_sphere_balloon4.gh
Hi Daniel,
i'm having an error using KingKong plug-in, this error come from the kangaroo cluster, I think it's for the change of the hinge component in the last update of kangaroo, i'm wondering if someone can share the password for update the cluster?¿ or update the cluster and share again for continue using this nice plug-in?¿
http://www.grasshopper3d.com/group/kingkong/forum/topics/hinge-erro...
Thanks
Hello,
I am trying to create constaint on an inflattable mesh by using a curve as a spring. I used the mesh collide component in order to deform the mesh following the curve as a constraint but the mesh doesn't seem to recognize it. I am working on the file that originated from this discussion.
http://www.grasshopper3d.com/group/kangaroo/forum/topics/simulating...
Any help would be appreciated
Sandra
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