algorithmic modeling for Rhino
This update to mesh(+) retools the way components deal with color. Primarily, if a mesh does not have colors assigned to the vertices when input into a component, the output will not automatically monotone color the mesh. This makes visualization of edges and shading much more legible. If a components clr input is used and the input mesh does not have a color a monotone grey color will be applied to all the mesh vertices where the clr input is not applied.
Fixed Color input on Pinwheel component
Fixed Color input on Edge component
Updated the Attractor component adding curve and point inputs as well as adjusting the way distances were calculated
Changed Expand component from Mesh Weave sub-category to Loop.
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An update to mesh(+) version 1-09.4.
The Offset component has been updated to correct an error in the tooltip description which said values were by face, where they are actually by vertex. Additionally, a few internal values have been changed, correcting an issue with edges when offset both sides option was active.
Download Here (usual place)
It is indeed still under development... at this very moment in fact. Hope to have the WIP release out very soon.
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