algorithmic modeling for Rhino
The latest release of mesh(+) introduces vertex colors to all components which output meshes and face color inputs to multiple components.
Additionally, several inconsistencies and bugs have been fixed as well as a changes to several components which increase functionality
v_1-09.1
- Added vertex colors to all components which create meshes as an output. New vertexes created in operations average their colors based on their location within each mesh face
- Added "clr" input to several m(+) components which allows for the placement of a color or a per face list of colors which will replace the averages vertex color at newly created edge conditions.
- Added "clr" input to several n(+) components which allows a corresponding list of colors to be passed for each input point.
- Added internal quad face boolean for volume based components which only properly operate on quad faces. If triangular faces are found in the inputs, the component skips these meshes
- Added face count check to mesh face subdivision component. If the input mesh only contains one face, it is skipped.
- Fixed Branch components loops input which was previously limited to 3.
- Fixed "t" value relationship on several volume components making parameters affected clearer
- Fixed Polyp edge radius input, reversing relationship, now 0-1 stays within bounds of face.
- Changed loft component inputs from points to curves.
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