algorithmic modeling for Rhino
Dear community,
I am trying to create vaults with the kangaroo physics engine. However for some reason the edges of the meshes do not create a continious curve after runing the engine.
When I bake the mesh and convert it to surfaces trough the T-spline plugin the model will excist out of multiple surfaces. Where the different surfaces meet, they don't blend neatly.
Hopefully I am clear in discribing the issue
Can anyone tell me how to solve this problem?
Is there maybe a way to tweek the spring settings to get a better result?
Thanks in Advance,
Yasser
Tags:
Sorry, I internalized the Rhino but something went wrong.
Here are two new files.
One containing the the Rhino starting input and the other a grasshopper definition that goes along with it.
Hopefully i did not create any confusion,
I would appriciate any bit of advice
I added a screenshot of the model and the problem.
Hopefully this helps to understand the issue
Hi Yasser,
I don't currently have T-Splines installed, so can't check right now, but I wonder if the conversion could be getting affected by the mesh normals.
When you feed a mesh into Kangaroo's geometry input, it doesn't alter the topology, and your input model has some flipped faces, so these also affect the output.
Try baking the mesh then applying the Rhino commands:
UnifyMeshNormals, and Weld(with an angle of 180)
Hello Daniel,
Nice to hear from you personally. Sorry for my late reply.
I flipped the normals all in the same direction, joined and welded the mesh. The problem still occures.
Thanks for giving it a try anyway.
Cheers,
Yasser
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