algorithmic modeling for Rhino
Welcome to Human for Grasshopper!
Because humans are animals too!
Any similarity to my own name is, of course, a pure coincidence.
What does it do?
There are two sets of components with different functions:
Human.gha
Extends Grasshopper's ability to create and reference geometry including lights, blocks, and text objects. Also enables access to information about the active Rhino document, pertaining to materials, layers, linetypes, and other settings.
Includes the following components:
(Those in bold are new components with this release.)
TreeFrog.gha
This add-on includes a set of components to aid in the advanced manipulation of data tree structures.
Includes the following components:
I'd also like to acknowledge the creators of Horster Reference, the first Grasshopper add-on to expose advanced reference functionality. These components definitely build on the work they have done, although they take a slightly different approach.
To install:
Website: http://www.food4rhino.com/project/human
Members: 360
Latest Activity: Apr 27
It's been more than a year since the last release of Human - so I'm excited to share with you the latest version, packed chock-full of new functionality. See the release notes for details on the new features. A few of my favorites:Ability to define…Continue
Started by Andrew Heumann. Last reply by Nick Tyrer Jan 26, 2016.
Comment
Thank you for answering! including a bake boolean into HDT objectattribute will be the icing on the cake. Your oddon is realy useful and the tree frog too. thank you for the work!
Davide - Since there are already so many custom bake scripts out there, I didn't supply one with HDT utilities. However, I realize that the existing bake solutions preclude the possibility of using some of the more special aspects of object attributes, like groups or linetypes, so I will include a bake utility with the next release of the plug-in, one that accepts a boolean to bake, a list of geometry, and a list of objectAttributes data to assign.
Dhruv - I usually use either an expression component with "Contains" or the "String Match" component on the text output of the text object info component.
guys! do you know how can I attribute and bake some object after creating object Attributes with the "ObjectAttribute" component?
thank you Andrew!
New release of HDT Reference components added to the Food4Rhino page - check it out! New features include ability to explode hatches, delete objects on layer, and specify custom fonts for 3d text tags.
thank for your job.
a wish - it will be so nice to customize fonts for text tag...
Great tools Andrew!
Hello Andrew -
sounds like a feasible method. looking forward to that. also of course it would be great to be able to control the built in sun system.
a component like that would definitively make sense as rhino 5 offers great options to tune the display modes. theoretically it should be then possible to display rhino shadows or for example textures on dynamic geometry from gh or do i get it wrong?
Ah - Though intensity is on a scale from 1-100 in rhino, it's actually 0-1 internally. You can give it a value of .43 and it will show up as 43 when you bake it. I will change the component to make this clearer - good catch!
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