Hey All -
I'm excited to announce a new Human update with a boatload of new features and functionality.
Here's the detailed change log for this release:
- Added Directory Contents component
- Added Texture Mapping components: Box, Planar, Spherical, Cylindrical, and Surface.
- Added Custom Preview with Bitmap Materials component
- Added Convert To Document Units component
- Added Explode Blocks Recursively component
- Added Plot Weight to Create Attributes and Object Attributes components
- Enabled Layer Full Path support for Create/Modify Layers, Object Attributes, Dynamic Pipeline, Layer Table, and Create Attributes components.
- Enabled the Dynamic Pipeline component to listen for updates to lights.
- Fixed a bug where Dynamic Pipeline would not deserialize properly
- Fixed a bug where Explode Blocks would not remember its properties
- Deprecated Box to Box Transform component
- Deprecated Objects By Layer component in favor of Dynamic Pipeline
- Added ability to specify diffuse and transparency bitmap textures to the Create/Modify Materials component
It's still in the validation queue for food4rhino, but you can download it directly here:
HumanTreeFrog.zip
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