algorithmic modeling for Rhino
Daniel, perhaps you can have a look at "Bounding Box" and " Box Properties", which outputs very quickly the centre of the bounding box of an object
On data casting - how are you going to enforce passing/creating a deep copy of an object?
is this necessarily desirable? I understand in most cases it would be - but in the case of Human UI I actually rely on the fact that I'm *not* passing a deep copy of an object from component to component and instead addressing the same object with multiple components. This certainly allows some slightly bizarre "un-GH-y" things to happen, so maybe it shouldn't be permitted, but there may well be other cases in which it's useful. I'd be curious to hear David's thoughts on this too!
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