algorithmic modeling for Rhino
I am trying to port the Font Parser component from VB.net to C# (as a personal exercise and also to add some extra features as text justification and other stuff), but I stumbled into a weird plane-to-plane alignment behavior that I don't understand.
The original font parser in VB.net performs a plane-to-plane orientation of the strokes to go from the WorldXY plane to the assigned input plane (and it works).
When I translated it into C# the strokes are scattered away and do not align properly.
If I output the stroke and perform the alignment in a separate component (standard or custom C#), the alignment happens correctly.
Any idea why plane-to-plane alignment acts funny inside the C# main component?
Screenshot here (and the GH definition attached):
Tags:
sorry.. HERE is the fixed version (also removed the Brep option since I wanted just simple lines)
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