algorithmic modeling for Rhino
Hi everybody,
I wanted to try out how to make a certain surface wavey. But I haven't had any luck so far.
Ive made the surface in rhino and referenced it in Grasshopper where I then divided it and thought I could move the resulting points but that didn't get me where I wanted to be.
Im imagining something along the lines of the following.
That I can specify in how many parts the surface is divided
How many points there are on each line.
And how "strong" the wave is.
Ideally I would be able to control each line/wave individually but thats not really necessary.
I would be very grateful for any help or tips.
Thanks!
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Have a look at this video. He is doing something that might be what you want.
http://www.grasshopper3d.com/video/grasshopper-sine-functions-and-t...
Hey thanks that looks pretty good. But might be a bit too complicated for what I have in mind?
I added what Ive got so far. I want to change the curves that they dont run from left to right but from top to bottom. And then add the waveform.
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