Grasshopper

algorithmic modeling for Rhino

hi,

i'm new to grasshopper and i wanted to create voronoi facade structure for a personal project i want to make..

I tried some 3dVoronoi definitions but in the end the cells were not connected well enough to eachother (single corners sticking out of the structure)

I found something which resembles the image i have in my mind.. 

http://www.designboom.com/tools/WPro/images/11g/bh1.jpg

it's the basque healthquarter in bilbao

I want to do the same structure for different tower typologies.. e.g. straight tower, tower spliting in two parts etc.

so how did they make the facade.. did they use a 2d voronoi structre and pushed/pulled some points so it would be more plastic.. or is it really a 3d voronoi structure?

thanx in adv

rmn.

Views: 2206

Replies to This Discussion

3d works best. Think of it as a subtractive process. 

Attachments:

thanks for your reply george.

i already tried this and as i said.. it gives me some sharp, sticking out corners.. the example of the facade i posted is different. do you know what i mean?

No I don't understand. When you pipe the edges the seem to relatively clean.

are you looking to fillet the corners kind of like this....

ok, so in the first example the corners are very pointy.. in the second example, the voronoi topography of the facade is much more calm.. I need it to be like that

try this

you need to have weaverbird intalled

regards

Attachments:

thanks, but also not what i'm looking for.. i need the same kind of surface from the facade of the image i put here.. fillet and all this stuff is not important to me.

maybe you could upload a sketch or something where you could explain the geometric procedures you need to acomplish.

sorry but with that image is not clear to me of what you need

regards

RSS

About

Translate

Search

Photos

  • Add Photos
  • View All

Videos

  • Add Videos
  • View All

© 2024   Created by Scott Davidson.   Powered by

Badges  |  Report an Issue  |  Terms of Service