algorithmic modeling for Rhino
thanks so much! it works perfectly.
my other question is if there is a way to make the geometry shape more random.
I'd like to have more organic and random shapes in the same configuration. would it be possible?
or filleted edges, instead of angular ones?
yes perfect! it works. thank you!
before you feed your voronoi component, decompose your points, set two random components with different seeds and number of elements equal to the counts of your points, define a range of +/- the amount of random x/y shifting you want to occur, add the one random to your x and the other to your y, and recompose the points.
COOL..!!
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