algorithmic modeling for Rhino
Hello guys!
I have a geometry (does not really matter if it is the attached one), and it has been translated to both as NURB and mesh. I am trying to create the following effect: As shown in the attached photo, I calculated the mesh curvature. I would like the voronoi cells to scale relevantly to the values of the curvature. The problem is that I do not want them to get scaled up or down independently of each other, because in that case I will have an effect like the 2nd attached picture. Any help would be much appreciated
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If this is what you mean...
Put in a list all vertices of all cells and removes duplicates.
Get the map/topology using closest point.
Get the value of curvature of each point on that list.
Move the points on that list with his value (I'm not sure how you want to do this).
Use the map/topology to restructure the list and regenerates the curves.
Daniel thank you for your response! I am sure it will help me push forward. I will try this later today and tell you if it works
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