algorithmic modeling for Rhino
The Branch component only accepts Paths as input, and a path only allows for single integer numbers. The Split Tree component accepts text as input and this text can have various complicated meanings for each element in addition to just single numbers. See this post on what sort of stuff is allowed.
I agree it would have been nice if Tree Branch (and in fact all components dealing with paths one way or another) could understand more complicated notations, but all this functionality was developed over a long period of time and it wasn't very clear at all what would and wouldn't work. I hope to do better for GH2.
Man ! This whole path management is stiff...
Yup... welcome to an organic development process where nobody really knows what they're doing.
These sort of inconsistencies are not just superficial in GH1, they go really deep into the core code. This is why I insisted on rewriting the next version from scratch rather than just twiddling with GH1.
Well, I'm probably being a bit harsh since working on GH has managed to transform that boring job of mine into a captivating puzzle solving activity.
But now that I'm starting to get a clue about path management, I understand why it was so tough to get there.
In the present case, I'll try using series instead of ranges ; I guess that should do the trick.
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