algorithmic modeling for Rhino
The Unroller script has been reworked from scratch. And is a lot more reliable with Brep input. As well the placement of the unrolled surfaces works a lot better now.
The script has turned into a userobject. You need to place the .ghuser file in the UserObject folder of Grasshopper (File - Special Folders - User Object Folder). Thats all, after drop you can use it without a restart of GH or Rhino.
Contact me if you have some question or for bug reports.
Enjoy!
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dear florian
thanks for this great definition which has helped me greatly...
however, i have difficulty achieving something with it .... i would like to unroll afew brep surfaces, each with a few curves on it.... eg surface one should have 3 curves, surface 2 should have 5 etc
however when unrolled the result only gives one curve with each unrolled surface (see attachments) where have i gone wrong? could you help me?
also maybe to have a Boolean to allow the definition to run or not so it doesn't start running before we input all the surfaces/curves/points?
thanks
This is a fantastic tool and I've got it working great. Is there a way to set the explode option? I'm working with developable polysurfaces that I'd like to laser cut and fold back up. It would be killer if I didn't have to glue each facet back together. Any advice?
Hi Patrick,
I'm trying to do the same thing. Did you find a solution for it? I have tried using Python to unroll and set the explode to false. But for some reason it doesn't like my joined Brep list. I have been banging my head for a week now and still can't figure it out. THank you for any help you can provide.
Hi Florian,
I just ran into the problem that your unroller produces other results than manually unrolling a surface in rhino. Somehow the wireframes curve lengths of the original and the unrolled surface are different. Working in rhino produces the expected curve lengths.
Any ideas?
Thanks for any help
Thomas
this one works for surfaces and polys but I also need to unroll curves and points....
http://www.grasshopper3d.com/forum/topics/unroll?xg_source=activity
Thanks for this incredible tool, new fab projects are on the way.
Paul
Hi Arthuro ;-)
It's not the tool, that explodes it into three breps. It's rather the loft, that consists of many surfaces...The loft is a polysurfaces consisting of 64 surfaces. I've added a frame (3d rectangle) to the f input, so it lays out the unrolled pieces in equal distances, instead of just placing them in the world origin point 0,0,0.
(attached the definition from which i took the screenshot) try to create a different surface than the loft perhaps.
best regards,
FF
Hi Florian,
Thanks for an amazing tool!
I am trying to unroll an orthogonal polysurface. However the unrolled objects are not in the same order as the original surface.
Is there a way of choosing the unroll order or labelling them?
This is going to be used to create an elevation of a building to lasercut card that has the windows taken out. So if it is in order then each of the elevations can just fit together!
Cheers
Tom
Hello Florian,
Thank you for sharing. The component works nicely! however, I wonder if there is is a Boolean toggle allows one to keep the surfaces joined. I need to unroll 168 surfaces and each is made out of 8 joined surfaces. I want to have the surface joined when sending to a digital cutter as these surfaces will be folded rather than cut. Thank you very much for your kind advice. Jiangmei
Hi Florian again. I just figured out how to unroll and nest folded multiple surfaces without exploding them, using a different unroll component using Python -- after I had banged my head against it for a week, at lease. Thank you though. If you can add exploding toggles to your component, that will be great. I worked out a solution around it using lot of definitions.
Hi Jiangmei, before I bang my head... do you just have a hint for me? Did you stay within Python or could you manage to unroll Breps without exploding them in GH? Cheers, L.
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