algorithmic modeling for Rhino
Are you familiar with the concept of circle packing?
do you mean direct distance or on the surface?
i mean distance on the surface. but in this case it almost the same because i will use very smooth terrain
any particular pattern you're looking for? squares/triangles/hexagons?
I found this http://www.youtube.com/watch?v=MQ87Rn5WLo8&feature=related .here you can see sheme but only as picture http://sac3.blogspot.com/2008/08/grasshopper-sections.html. I have no enough experience to remake this
or maybe someone know a tool to change mesh topology making the distance between neighboring points uniform?
It is the similar problem http://www.grasshopper3d.com/group/cis/forum/topics/2985220:Topic:5... ...
as i understand the problem is not solved here
here is decision:
http://www.youtube.com/watch?v=MQ87Rn5WLo8&feature=related
http://sac3.blogspot.com/2008/08/grasshopper-sections.html
but I can not define tools on this picture
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