algorithmic modeling for Rhino
Hi everyone,
Please be gentle, I'm not massively versed in Grasshopper, and I apologies if this is obvious.
I am trying to create a patch which generates irregular polyhedra solids, then thickens the surface and unfold them with mitred corners. This is to hopefully subsequently gut then musing height maps, where the mitres are marked out with linear gradients.
I have had some success creating the forms, and the offset surface by using weaverbird, but I can't make an offset surface [like the offsetsrf command in rhino] on a brep in grasshopper [brep to surface conversion failed]
All said, I am at a loss as to how to proceed next, I appreciate my patch is super simple so far.
Approaches I am considering:
1) Explode the "surfaces" of the brep into edges >>> attach [somehow] the internal surface to the external surface so it remains in the same position relatively when flattening the external surface
2) Split the "solid" created by the 2 surfaces between the two seams to create n surface panels that include the mitre
Please could someone advise the best approach to take, and if you can point me to any learning resources that might cover this, I'd love to know.
Thank you in advance
Nick
Tags:
I have used the scale to create a second instance, good tip. I am trying to loft between the individual faces of the two breps [using debrep] to create solid "facets", but the loft is failing...
sorry this is probably basic stuff, but I have tried searching, any advice would be much appreciated...
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