i have what i feel to be a fairly simple definition, that takes a surface and spits out a mesh according to some custom specs...But it's virtually impossible to get anything done since the gh canvas is all held up. I have tried locking but it does nothing. I find that if i accidentally zoom to a spot where there are no components, things move at a decent clip, but as soon as they renenter the display I can barely do anything.
anyone know why this might be?
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