algorithmic modeling for Rhino
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okay this is worded badly im going to sketch real quickly and upload the sketch
You create lines starting at those points, then use the Line|Line intersector. Line|Line operates on the infinite line segments and it will actually find the crossing parameter, which IS the intersection on 2D but the place where they approach each other the closest in 3D.
The easiest ways to make these lines would be to make them parallel to X then rotate them through the correct angle, or use the Point Polar / Point Cylindrical components.
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David Rutten
david@mcneel.com
Poprad, Slovakia
Galapagos Screencast for Hallway Angle
The link above will show you how to use the definition.
Chris
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