I'm wondering if the solution I have created is the best, most efficient way to achieve what I'd like? Essentially I want a variable grid that will create a series of stackable hollow units. I'm getting a significant slow down when I enable the Solid Difference (SDiff) component. Which begs the question, is this the most efficient way to do this?
I have attached the ghx file called 'Unit.ghx'
Thanks in advance for any advice
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