algorithmic modeling for Rhino
Hello guys,
So lately I've been working on this project where I made origami Mauri Ori pattern and simulated it on mesh using kangaroo hinges.
So I'm having a really hard time trying to figure out how to sort my point in a way that I get the peak point on my mesh and the bottom ones so I can move them them separately so I don't ruin the folds on my mesh, and then remake the mesh
can anyone help me with that?
thanks,
Youssef.
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Hi.
I'm not sure this is what you want(don't know what are the peak points?). Anyway, you can distinguish the mesh vertices according to their valence count using "Sandbox Topology" plug-in.
Hyungsoo Kim, that is exactly what I was looking for!
Thank you so much.
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