algorithmic modeling for Rhino
Greetings, GH gurus!
I'm fairly new to Grasshopper, still, and I've managed to get myself to a place where I'm good and stuck...
I'm working on a detail system that I want ultimately to be applied to a closed organic form -- basically a sphere that's been "squished" at the poles.
I've gotten as far as this:
But my target is closer to this:
So far, it's all mostly driven by the "Triangle Panels B" component from Lunchbox: I used it to generate center points for the various round features (suction cups, the stepped impressions, and the spheres), and the edges became the basis for a wbFrame from Weaverbird.
What I'm looking for specifically (right now, anyway) is a way to get that soft depression underneath the sphere at the center of each triangle.
I was hoping to be able to use the same set of points that I use to place the spheres as attractors (or repulsors, I guess), so that the impression had a similar character to the suction-cup shapes, but... turns out I've got no idea how to do that :p Also, that might not even be the best way to go about it...
I've definitely got more issues/problems than that, but in the interest of my own sanity, I figured it's best to solve one problem at a time.
Any advice, info, links, etc., would be greatly appreciated!
Tags:
Thanks, Ethan!
I look forward to giving this a try when I get back to my desk.
It did occur to me that I should have posted the definition as well, but I had to leave before I could clean up the file & post it. I'll do that when I get back, too...
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