algorithmic modeling for Rhino
Not Grasshopper, but I thought this recent work by Daniel Belcher would probably be of interest to many here:
http://www.db-rep.net/designtech/hci/sketching-dynamic-geometry/
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Looks very nice.
Thank you for posting the link.
Nice find. This will be cool. It actually reminds me alot of the GRaIL (Graphical Input Langauge) developed back in 1968). Here's a video of Alan Kay presenting this work: https://www.youtube.com/watch?v=QQhVQ1UG6aM&feature=related
Wow !!!
I can't believe something like this existed in 1968
:O
Wow! Very Nice. it looks like Daniel Belcher is located in Seattle (doing great work at LMN). Let's hope that McNeel (also in Seattle) is closely watching this and collaborates with him on this project or others. The Mac version of Rhino is a waste of time and needs something like this. The UI of Rhino OSX feels like it is stuck in 1995 when it should be closer to the Daniel's project.
Daniel, djordje, Andy, Andrew-
Thanks for the interest! GRaIL is (almost) as cool as SketchPad. It's really hard to believe that all this stuff was going on back in the 1960s...very glad that both Alan Kay and Ivan Sutherland are still doing insanely great work.
I was amazed when I discovered that in Sutherland's thesis about Sketchpad he even used the constraint relaxation procedure for quick approximate structural analysis:
Eerie isn't it? So awesome.
A few years back, I saw Ivan Sutherland speak at a University of Washington CSE/EE on Fleet, Infinity & Marina. It's a shame the video in the link doesn't include the Q&A. Many of the questions related to how you would program for Fleet. Sutherland admits that they have found it difficult. I'm paraphrasing, but he talks about how we are not used to thinking concurrently. You could hear the gasp from the crowd when he said (something to the effect of): programming will probably look and feel very different than it does today. Word.
I've been doing a fair bit of shader programming lately in GLSL and I know that I find thinking concurrently to be pretty damn hard.
Nice history lesson!
Thumbs up for your approche Daniel (Belcher)!
Amazing, beautiful and really well thought out.
Welcome to
Grasshopper
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